Wednesday 25 March 2015
Sunday 15 March 2015
Wednesday 4 March 2015
Friday 20 February 2015
Amingo the Catcus
This started out as practise painting a green cactus..then it turned into my take of the Capcom character Amingo.(with one eye:) I love the Marvel vs Capcom Characters. I may visit some of them in this style in future.
Tuesday 17 February 2015
Stranded
I had fun placing the pirates in the shade & dappled light under the palm tree.
I played around with sharp and soft contrastst keeping the background loose, more of a painterly look.
I played around with sharp and soft contrastst keeping the background loose, more of a painterly look.
Wednesday 26 November 2014
Thursday 14 August 2014
Wednesday 13 August 2014
Witch Tree Home
Here's one i did for a CGMA assignment. We had to bring one of our color thumbnails to a finish. "As the witch returns home form her long journey..she finds that someone's moved in.."
Thursday 19 June 2014
Moon Bloom Girl
An exercise i did for a CGMA class- exposure for darks. I exaggerated the moons brightness to have that bright bloom effect. I dont usually paint more values in the dark areas thats why i had fun with this one. #Ryan Lang and #Tyson Murphy are both awesome color and light kings:D
Sunday 15 June 2014
The Knight family
This one i started out with the Templar Knight dad for an assignment focusing on silhouettes.
The dad was based of square shapes. I then added the mum (triangle shapes) and the son (round shapes)
The dad was based of square shapes. I then added the mum (triangle shapes) and the son (round shapes)
Wednesday 9 April 2014
Sunday 22 September 2013
Wednesday 21 August 2013
Waitresses
Here are some waitresses i did for a character course with Stephen Silver. I had to base the women of three shapes - An apple, banana and a triangle. I thought it'd be fun to give them a German theme.
Tuesday 6 August 2013
Monday 5 August 2013
Serpent joyride
Here is the World of Warcraft Tribute piece i did.
The book will be sent out soon so i'm excited to see other artist's
creative entries. I almost went with a tiger with this one but once
i saw the cool flying serpents in w.o.w i had to go with that.
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Shape Monsters
Here are some monsters i did for a character course that i'm doing with Nate Wragg. The goal was to create monsters out of simple shapes.
Tuesday 25 June 2013
Thursday 1 November 2012
Zelda Tribute
My Zelda tribute. Based of the Wind Waker game. There was always a sense of peace and maybe a little crush when Link would finally meet up with Princess Zelda.
Thursday 23 August 2012
Yellow Jacket
Hail, rain or sunshine Yellow Jacket Express always delivers..eventually.
This one was for a group blog, the theme was - Yellow Jacket.
Thursday 12 April 2012
Bubble Dragon
Countless bubbles are spat out the red bubble pot plants when the music plays.
The dragon enjoys this, he hums along and pops the bubbles on his nose.
Sunday 2 October 2011
Pet Fair the game
Sunday 22 May 2011
Kids - TV animation series pitch
Heres a 3 kids i designed for a TV animated pitch i did for Liquid Animation. I was aksed to come up with a different look to other tv animated kids. I gave them Big heads, big hands, slim limbs and longish necks..appealing?hmmm dunno yet. Straights vs curves is also something i tried to incorporate in their design, specially around the head area. Maybe one day these guys will be animated:)
Wednesday 18 May 2011
Groovy Gal & Fluff Dog
Monday 7 March 2011
Forrest Bunyip - Speed Paint
Friday 4 March 2011
MegaMan Tribute
Well it turns out that i did make it into the Udon's Megaman tribute book after all:D I'm excited to see the finished book with all the other entries. I was also fortunate enough to have my 'making of ' this piece in the Magazine C.GArena (Vol. 6 issue2. If you want to check it out.)
The title for this one - 'After a hard day's work'. I wanted to add more ware and tare to the characters, more evidence that they just had been on a difficult mission and now they were going home. I'll prob go back and add that in the near future.
The title for this one - 'After a hard day's work'. I wanted to add more ware and tare to the characters, more evidence that they just had been on a difficult mission and now they were going home. I'll prob go back and add that in the near future.
Thursday 19 August 2010
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